"A Rollicking Band of Adventurers We"
Abd-Al-Azhar Nima Ibn Ni'ad wa-al-Ashar
Level 1 Fighter- Level 6 Cleric of Enlil / Shapash
Str 16, Dex 16, Con 16, Int 13, Wis 18, Cha 17
HP 58, BAB 5 (+8 melee, +8 ranged), CMB 8, CMD 21, Init 7
Fort 10, Ref 7, Will 9
AC- 19 (Buckler, Mithril Chain Shirt+1, Dex), Flat footed 15, Touch 13
Attack Scimitar+9 (d6+3-18-20×2), Short Bow +8 (D6 – x3), Jambiya +9(d4+3 – x3)
(Fighter) Craft (Calligraphy) 5, Ride 8, Survival (desert?) 9
(Cleric) Diplomacy 10, Heal 5, Kn.Arcana 5, Kn.Geography 5, Kn.History 5, Kn.Nobility 6, Kn.Religion 8, Linguistics 6 (Faerie, Hammadi, Levinian, Icatian), Perception 9 (Feat, racial), Sense Motive 9, Spellcraft 7
Feats: Racial-Skill Focus (Perception)
Fighter Bonus –Improved Initiative
Quick Draw, Lightning Reflexes, Combat Casting, Improved Channel
Masterwork Jambiya- (a gift from Mother and a very favored possession)
Mithril Chain Shirt +1, Masterwork Buckler, Masterwork Scimitar, Shortbow/20 Arrows
Explorer’s outfit, Noble’s Outfit, Cleric’s Vestments, Holy symbol, Artisan’s tools (calligraphy), Water skin, Antitoxin x2, Bedroll, Notebook (spellbook), 50 sheets of Parchment, Pack
Immune to sleep Effects
+2 to saves vs. enchantment effects
Channel Energy 6 times a day- 3d6 (3d6+5 Damage to undead) Will Save DC 17
Sun Domain- Sun’s Blessing (Su): Whenever you channel positive energy to harm undead creatures, add your cleric level to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.
Air Domain- Lightning Arc (Sp): (7 times a day) d6+ 3 As a standard action, you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. Electricity Resistance (Ex): At 6th level, you gain resist electricity 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to electricity.
Spells: 0-4, 1-4/1, 2-4/1, 4-2/1 (these are the usual spells Nima has memorized)
0- Create Water, Light, Purify Food and Drink, Stabilize
1- at-tahhar, Doom, Shield of Faith (+3 Deflection bonus), Summon Monster I (Fire Beetle) D- Endure Elements
2- Bulls Strength, Delay Poison, Lesser Restoration, Summon Monster II (Elemental) D- Wind Wall
3- Dispel Magic, Remove Disease, Wrathful Mantle –D- Searing Light
Nima is 5’11” with black hair and emerald green eyes. He wears a short beard that is speckled with gray from some facial scarring from an accident in his youth.
Nima was born to member of the Sultana’s Court and a Faerie Ambassador. (He is a very younger son to the family.) His mother is the 2nd Court Assistant to the Lands of Faerie and still resides at court.
He was trained in the Way of the Warrior, as should all men born to noble lineage. During the last parts of his training among the Bedu, his elder brother and several servants were killed in an unfortunate rock fall and left Nima with serious injuries and even after he was healed, some facial scarring After recovering from his injuries, he claimed a calling from the Djin of Air and Sun and dedicated his life to them.
He has, until recently, traveled with the Bedu, being exposed to Sun and Air in ar-Ramal Kubar with occasional visits to his family in Al-Hazira and the court of Her Royal Majesty, Sultanah Fatima al-Hammad bint Aliyah al-Jemiyah.
Without strong responsibilities to remain with either court or family, he is free to wander the world as long as he upholds his family’s and Her Majesty’s honor.
Favorite Saying- “Lie to a liar, for lies are his coin; Steal from a thief, for that is easy; lay a trap for a trickster and catch him at first attempt, but beware of an honest man”